As part of a university project, I led a team of 3 developers to build a marketplace for the repair and resale of electronic devices.
As part of a university project, I led a team of 3 developers to build a marketplace for the repair and resale of electronic devices.
I developed a SaaS application allowing users to generate a list of the AWS services they need to build an app based on natural language description.
I developed a SaaS application allowing users to generate a list of the AWS services they need to build an app based on natural language description.
I built a REST API, a testing platform and a browser extension to detect and synchronize email receipts with the mobile application of the start-up LittleBill.
I built a REST API, a testing platform and a browser extension to detect and synchronize email receipts with the mobile application of the start-up LittleBill.
I designed and implemented a full-stack web application allowing employees to book face-to-face sessions teaching them about digital products.
I designed and implemented a full-stack web application allowing employees to book face-to-face sessions teaching them about digital products.
CoopECAM is a cross-platform mobile application prototype I designed to help students of the same school or university connect and study together.
It allows students to ask questions anonymously and share their knowledge with their peers.
CoopECAM is a cross-platform mobile application prototype I designed to help students of the same school or university connect and study together.
It allows students to ask questions anonymously and share their knowledge with their peers.
BeatTheBlob is a 2D maze game we built in a team of 4 students as part of a university project.
I then recreated a 3D version of the game to learn about Unity, modeling, texturing and animation.
BeatTheBlob is a 2D maze game we built in a team of 4 students as part of a university project.
I then recreated a 3D version of the game to learn about Unity, modeling, texturing and animation.
As part of a team of 11 students, we tackled the problem of reinventing well-being in the remote working environment.
I designed a web application mockup and built a prototype to showcase the main features.
As part of a team of 11 students, we tackled the problem of reinventing well-being in the remote working environment.
I designed a web application mockup and built a prototype to showcase the main features.
I trained a deep learning model to detect the presence of a car on embedded camera pictures.
I implemented ANN and CNN architectures and performed hyperparameter tuning.
I trained a deep learning model to detect the presence of a car on embedded camera pictures.
I implemented ANN and CNN architectures and performed hyperparameter tuning.
As part of a university project, I led a team of 3 developers to build a marketplace for the repair and resale of electronic devices.
As part of a university project, I led a team of 3 developers to build a marketplace for the repair and resale of electronic devices.
I developed a SaaS application allowing users to generate a list of the AWS services they need to build an app based on natural language description.
I developed a SaaS application allowing users to generate a list of the AWS services they need to build an app based on natural language description.
I built a REST API, a testing platform and a browser extension to detect and synchronize email receipts with the mobile application of the start-up LittleBill.
I built a REST API, a testing platform and a browser extension to detect and synchronize email receipts with the mobile application of the start-up LittleBill.
I designed and implemented a full-stack web application allowing employees to book face-to-face sessions teaching them about digital products.
I designed and implemented a full-stack web application allowing employees to book face-to-face sessions teaching them about digital products.
CoopECAM is a cross-platform mobile application prototype I designed to help students of the same school or university connect and study together.
It allows students to ask questions anonymously and share their knowledge with their peers.
CoopECAM is a cross-platform mobile application prototype I designed to help students of the same school or university connect and study together.
It allows students to ask questions anonymously and share their knowledge with their peers.
BeatTheBlob is a 2D maze game we built in a team of 4 students as part of a university project.
I then recreated a 3D version of the game to learn about Unity, modeling, texturing and animation.
BeatTheBlob is a 2D maze game we built in a team of 4 students as part of a university project.
I then recreated a 3D version of the game to learn about Unity, modeling, texturing and animation.
As part of a team of 11 students, we tackled the problem of reinventing well-being in the remote working environment.
I designed a web application mockup and built a prototype to showcase the main features.
As part of a team of 11 students, we tackled the problem of reinventing well-being in the remote working environment.
I designed a web application mockup and built a prototype to showcase the main features.
I trained a deep learning model to detect the presence of a car on embedded camera pictures.
I implemented ANN and CNN architectures and performed hyperparameter tuning.
I trained a deep learning model to detect the presence of a car on embedded camera pictures.
I implemented ANN and CNN architectures and performed hyperparameter tuning.